Lately I’ve found my right wrist bugging me a little. I think it has something to do with the amount of mouse time I’m spending. In an effort to reduce the degree of motion required to move the pointer on the screen, I looked into what could be done about increasing pointer sensitivity in OS X. Even with the option set to maximum sensitivity in the preferences panel, it seemed a little sluggish.
It turns out that OS X has a known issue with pointer lag! Basically: you move the mouse and then 32ms later the pointer starts moving. It’s a tiny amount, but it could add up to a fair bit of wasted motion. Additionally, the highest sensitivity in the OS X preferences pane is a value of 1.8. While it is possible to edit “.GlobalPreferences.plist” or some-such and change that variable, I’d rather have a GUI solution.
I installed it, turned off mouse acceleration and set the sensitivity to about halfway on the bar, and so far I am very pleased. It did take a little getting used to, but the net result is that I don’t move my hand as much. Hopefully this reduces any further motion strain!
Now for some acupuncture, and then maybe an ergonomic evaluation. Standing desk? Treadmill desk? Oh boy.
I was trawling my old music collection and found a chiptune remix of a song you may recognize. Check it oot!
It was one of a handful of tunes for a PC game that didn’t quite materialize, attached to the webcomic Goats. It had something to do with kittens and poptarts, and for whatever reason we decided that all the music should be chiptune remixes of well-known 80s songs.
The above link takes you to 8bitcollective, where a couple of other remixes of mine are held. Enjoy!
Heya, folks. I spent a few hours fiddling with the site design and made it prettier. I hope everything works the way it should. I’m still trying to add twitter functionality, so the sidebar
(over there ——> )
will show my recent @zath tweets. I’m also tooling around with a Contact page, because ultimately this site should be a portfolio site and allow potential clients to reach me for a quote, yeah? :)
What I don’t understand is that if TFM Music Maker works as a music-tracker for 2 YM2203 chips (sounds like the FM in a Genesis but monaural) and Mod2PSG can work as a music-tracker for SN76489 chips (the PSG in a Genesis or Sega Master System or Game Gear), why they can’t make a single music-tracker that has both kinds of chips, and some kind of fake DAC, and arbitrary stereo? That way, in order to make Genesis chiptunes, I wouldn’t have to match two different kind of tempo settings in two programs and, even after that, artificially stretch a wave output from one to match the other?!
I suppose the answer is that the goal of emulation is to make the end result authentic. So they’d rather make a tracker with one YM2612 chip that is capable of working with the SN76489 and its own DAC rather than all that jury rigging. And perhaps the speed/tempo settings on YM2203 and SN76489 chips are incompatible but the YM2612 can control the SN76489 or they’re both controlled by the Genesis central processor… or something. I should ask somebody who knows about this kind of stuff.